It’s still only early days of me playing Assassin’s Creed: Valhalla, which you can follow on Twitch here (CruzTseros21) but immediately, I noticed a key feature has improved. That feature is ocean travel via ships, a key feature in several Assassin’s Creed games in the past but primarily Assassin’s Creed: Black Flag, Assassin’s Creed: Rogue, Assassin’s Creed: Odyssey and the new Assassin’s Creed: Valhalla.
However, despite this being such an important feature in past games, only now I believe has it truly been perfected. What I mean by that is via an updated travel speed through the water for the Vikings ships. In the past, sea travel was much slower and in Assassin’s Creed: Black Flag and Assassin’s Creed: Odyssey, that wasn’t too bad as there were numerous islands to travel to in an open sea world map.
However, Assassins Creed: Valhalla has larger islands, which are not as scattered in its map. This means that there is less ocean interaction and as a result, Ubisoft has sped up the sea travel experience. Even in Odyssey and Black Flag, travelling through the vast ocean could be very time consuming, especially when streaming on Twitch and you realizing you have literally been sailing for 20 minutes to a location.
This though has been mended and I’m happy for this adjustment to be included in Assassin’s Creed: Valhalla. Furthermore, it isn’t the only improvement or adjustment but it’s just one of the ones that I noticed straight away. For more Assassin’s Creed: Valhalla gameplay, please make sure to subscribe to our YouTube channel below.